Design Task
In learning groups, we were asked to use Unity3D to develop a small piece of a much larger educational system to teach students a specific science topic. It was open to any science topic that our groups found interesting but it need to be engaging and informative so a high school aged individual would want to interact and learn from it. More importantly the goal was educate people on something that isn’t common knowledge, that might be easier to implement or socially accept if people understood it better.
Design Process
Through explorations in factors of the universe, gravity, relationships of molecules and theories of light and color, we came upon sustainable energy. This became our over arching topic that we needed to delve deeper in. We looked at energy sources like:
Biomass
Geothermal
Hydroelectric
Piezoelectricity
Solar
Wind
We explored what were interesting factors about all these processes and decided on Biomass and the creation of Biofuels. We interviewed a PhD student studying in microbiology who works with plant algae to create biofuels to learn more about the process. That gave us the direction we needed to create a prototype of our educational application.